{"id":1944,"date":"2024-05-17T00:22:49","date_gmt":"2024-05-17T00:22:49","guid":{"rendered":"http:\/\/chino.local\/?post_type=project&p=1944"},"modified":"2024-05-17T00:22:49","modified_gmt":"2024-05-17T00:22:49","slug":"%e5%ae%8c%e5%85%a8%e6%83%85%e5%a0%b1%e3%82%b2%e3%83%bc%e3%83%a0-2","status":"publish","type":"project","link":"https:\/\/c-mng.cwh.hokudai.ac.jp\/iis-lab.ist\/Root\/en\/project\/%e5%ae%8c%e5%85%a8%e6%83%85%e5%a0%b1%e3%82%b2%e3%83%bc%e3%83%a0-2","title":{"rendered":"Complete Information Games"},"content":{"rendered":"\n
In game with complete information, each player perfectly knows the situation of the game. There is a winning strategy in (2-person zero-sum finite static) game with complete information, but we can acquire the strategy for only small size games. We discover a winning strategy of cubic 4-line tic-tac toe by using inductive logic programming.<\/p>\n","protected":false},"featured_media":727,"parent":0,"template":"","meta":{"_locale":"en_US","_original_post":"http:\/\/chino.local\/?post_type=project&p=726","vkexunit_cta_each_option":""},"project_category":[10],"acf":[],"_links":{"self":[{"href":"https:\/\/c-mng.cwh.hokudai.ac.jp\/iis-lab.ist\/Root\/wp-json\/wp\/v2\/project\/1944"}],"collection":[{"href":"https:\/\/c-mng.cwh.hokudai.ac.jp\/iis-lab.ist\/Root\/wp-json\/wp\/v2\/project"}],"about":[{"href":"https:\/\/c-mng.cwh.hokudai.ac.jp\/iis-lab.ist\/Root\/wp-json\/wp\/v2\/types\/project"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/c-mng.cwh.hokudai.ac.jp\/iis-lab.ist\/Root\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/c-mng.cwh.hokudai.ac.jp\/iis-lab.ist\/Root\/wp-json\/wp\/v2\/media?parent=1944"}],"wp:term":[{"taxonomy":"project_category","embeddable":true,"href":"https:\/\/c-mng.cwh.hokudai.ac.jp\/iis-lab.ist\/Root\/wp-json\/wp\/v2\/project_category?post=1944"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}