国際会議論文

国際会議論文

  • Sakai, T., Tamaki, H., Yoshida, R., Egusa, R., Yamaguchi, E., Inagaki, S., Kusunoki, F., Namatame, M., Sugimoto, M., Mizoguchi, H.: BECOME: Body Experience-based Co-Operation between Juveniles through Mutually Excited Team Gameplay, In Proceedings of ICEC 2016, Paris, France, pp. 3199-3203 (2016).
  • 国際会議論文

  • Tamaki, H., Sakai, T., Yoshida, R., Ota, Y., Egusa, R., Inagaki, S., Yamaguchi, E., Kusunoki, F., Namatame, M., Sugimoto, M., Mizoguchi, H.: Augmentation of Museum Science Education Using Human-Interaction Technology, In Proceedings of IOSTE 2016, Braga, Portugal (2016).
  • 国際会議論文

  • Sakai T., Tamaki H., Ota Y., Egusa R., Yamaguchi E., Inagaki S., Kusunoki F., Namatame M., Sugimoto M., Mizoguchi H.: Multiple-Player Full-Body Interaction Game to Enhance Young Children’s Cooperation, In Proceedings of ACM IDC 2016, Manchester, UK, pp.654-659 (2016).
  • 国際会議論文

  • Tamaki H., Sakai T., Ota Y., Egusa R., Yamaguchi E., Inagaki S., Kusunoki F., Namatame M., Sugimoto M., Mizoguchi H.: Participatory Design of UKIYO-E Game for Children to Support Art Appreciation Based on Interacting with Pictures, In Proceedings of ACM IDC 2016, Manchester, UK, pp.637-642 (2016).
  • 国際会議論文

  • Tokuoka, M., Tamaki, H., Sakai, T., Mizoguchi, H., Egusa, R., Inagaki, S., Kawabata, M., Kusunoki, F., Sugimoto, M.: Development of Gesture Recognition Sub-system for BELONG –Increasing the Sense of Immersion for Dinosaurian Environment Learning Support System–, In Proceedings of CSEDU2017, Porto, Portugal, pp. 493-498 (2017).
  • 国際会議論文

  • Ota, Y., Komiyama, M., Egusa, R., Inagaki, S., Kusunoki, F., Sugimoto, M., Mizoguchi, H. Development of Experiential Learning System based on the Connection between Object Models and Their Digital Contents – Collaboration between Tangible Interface and Computer Interaction. In Proceedings of CSEDU 2017, Porto, Portugal, pp. 154-159 (2017).
  • 国際会議論文

  • Sakano, T., Zhayida S., Sugimoto, M., Kusunoki, F., Inagaki, S., Funaoi, H., Mizoguchi, H.: Estimation of Excitement Degree Based on Laughing Voice Recognition, In Proceedings of I4CT 2018, Krabi, Thailand (2018).
  • 国際会議論文

  • Kawaguchi, H., Mizoguchi, H., Egusa, R., Takeda, Y., Yamaguchi, E., Inagaki, S., Kusunoki, F., Funaoi, H., Sugimoto, M.: A Forestry Management Game as a Learning Support System for Increased Understanding of Vegetation Succession ~ Effective Environmental Education towards a Sustainable Society ~, In Proceedings of CSEDU2018, Funchal, Portugal, pp. 322-327 (2018).
  • 国際会議論文

  • Shimada, S. Akiyama, T., Hashizume, H., Sugimoto, M.: OFDM Visible Light Communication using Off-the-shelf Video Camera, In Proceedings of ACM SenSys 2017, Delft, The Netherlands (2017).
  • 国際会議論文

  • Ota, Y., Komiyaam, M., Egusa, R., Okajima, A., Inagaki, S., Kusunoki, F., Sugimoto, M., Mizoguchi, H.: “Improvement of Students’ Knowledge on Larval Mimesis: a Case Study of Experiential Learning System OBSERVE”, In Proceedinsg of ESERA 2017, Dublin, Ireland (2017).